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March 11, 2014 01:57 pm PDT

Why lag sucks in onlinegames

Bennett Foddy, creator of QWOP and Sportsfriends, explains why many recent indie games eschew online features in favor of old-fashioned local multiplayer.







Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/sE1rvKDiDkg/story01.htm

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