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October 10, 2022 03:00 pm

Wild Hearts monsters will make you feel threatened even the cute ones




A screenshot of an ape in the hunting game Wild Hearts.
Image: EA



The creators of Wild Hearts, an upcoming hunting game from Dynasty Warriors studio Omega Force, really want you to feel threatened while playing. Much like the Monster Hunter series, the goal in Wild Hearts is to take down giant almost mythological creatures by cleverly using a variety of weapons and gadgets. Often when I play these games, I end up feeling guilty as I watch a dinosaur-like creature limp away while I stalk it with a giant sword in hand. But according to Wild Hearts director Kotaro Hirata, one of the key design goals was to avoid that feeling — and that goes for every creature you’ll come up against.


“We didn’t want the players to feel bad when they defeated a monster,” he tells The Verge. “We weren’t exactly going for...



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Original Link: https://www.theverge.com/2022/10/10/23393221/wild-hearts-hunting-ea-games-omega-force-interview

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