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Horizon Forbidden Wests latest PS5 update adds a Balanced 40Hz graphics mode
Horizon Forbidden West was already one of the best-looking games on PlayStation 5, and now developer Guerrilla Games has found a way to make it look even better. With Forbidden Wests latest update, the studio has added a 40Hz Balanced rendering mode and support for both variable refresh rate (VRR) and high refresh rate (HFR).
VRR is a feature thats relatively new to console gaming. It syncs your TVs refresh rate to the frame rate of the game youre playing, thereby helping to eliminate screen tearing whenever theres a drop in performance. Meanwhile, the new Balanced setting promises to give you the best of Forbidden Wests existing Performance and Fidelity modes by offering a happy medium between the two.
Highly-requested features incoming... Introducing Variable Refresh Rate (VRR), High Refresh Rate (HFR) and our new "Balanced" Graphics Mode supporting 40Hz.
Guerrilla (@Guerrilla) July 6, 2022
Read the full Patch Notes here: https://t.co/4ls0b3Par6#HorizonForbiddenWestpic.twitter.com/RDBlUmIEzD
If youre curious about how you get balanced graphics from rendering a game at 40Hz, heres how the math works. At 30Hz, it takes 33.33 milliseconds for your console to display a new frame. By contrast, at 40Hz and 60Hz, it renders a new frame every 25 and 16.66 milliseconds, respectively. So while it might seem counterintuitive, 40 fps is precisely halfway between 30 fps and 60 fps in terms of update speed. Ratchet & Clank: Rift Apart also offers a 40 fps mode, and when Insomniac first introduced the feature, Digital Foundry called it a potential game-changer for console gaming.
Outside of those improvements, patch 1.17 includes the usual assortment of bug fixes, with some designed to address glitches that could stop you from finishing the game. You can read the entire changelog on Reddit.
Original Link: https://www.engadget.com/horizon-forbidden-west-balanced-mode-update-214047710.html?src=rss
Engadget
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