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April 11, 2017 10:32 pm GMT
Original Link: http://feedproxy.google.com/~r/Techcrunch/~3/wZB6cZ6Ng14/
Unreals photorealistic character sample is like a Rob Lowe from the uncanny valley
Making the character models you see in games is a very involved process, and as a few recent titles have shown, the faces especially are hard as hell to do right. The folks behind Epic’s Unreal Engine, which powers more than a few of those games, have kindly offered a ‘photorealistic character sample’ — a Rob Lowe-looking dude who looks almost real enough to touch. Almost. Read MoreOriginal Link: http://feedproxy.google.com/~r/Techcrunch/~3/wZB6cZ6Ng14/
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