September 15, 2015 12:00 am
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/bJvWTFUAj7w/neural-network-chess-computer-abandons-brute-force-for-human-approach
Neural Network Chess Computer Abandons Brute Force For "Human" Approach
An anonymous reader writes: A new chess AI utilizes a neural network to approach the millions of possible moves in the game without just throwing compute cycles at the problem the way that most chess engines have done since Von Neumann. 'Giraffe' returns to the practical problems which defeated chess researchers who tried to create less 'systematic' opponents in the mid-1990s, and came up against the (still present) issues of latency and branch resolution in search. Invented by an MSc student at Imperial College London, Giraffe taught itself chess and reached FIDE International Master level on a modern mainstream PC within three days.Read more of this story at Slashdot.
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/bJvWTFUAj7w/neural-network-chess-computer-abandons-brute-force-for-human-approach
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