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The Evolution of Gamification in the Workplace
Businesses struggle with the idea of playing games at work -- the term conjures up the idea of having fun without a purpose. But the practical application of gamification is disrupting that assumption and slowly changing the way businesses learn.
In a nutshell, gamification is the concept of applying engaging elements of game theory to non-game applications. An example would be to create a game to learn something new for work: While a lecture session could potentially turn off employees and prevent learning, a game that teaches the same skills could lead to an interested employee that is eager to learn.
Companies need to embrace the idea of blending games with work. And in order…
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Original Link: http://feeds.mashable.com/~r/Mashable/~3/t-O4vH_4FWQ/
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