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May 16, 2012 04:21 pm EDT

Prototype 3D display maintains resolution, bumps viewing angles, spans dimensions

Prototype 3D display maintains resolution, bumps viewing angles, spans dimensions

If 3D has a future in our pockets, then it must be one that requires no spectacles. Not only are the goggles an issue, other key factors like resolution and viewing angles all need to be bettered before it stands a chance of broad adoption. NLT technology knows this, and has prototyped a 3.1-inch 3D LCD display that not only matches 2D resolution (as we've seen before,) but also offers up to six viewing angles. The display is based on existing horizontal double-density pixel technology with "HxDP" (horizontally x times-density pixels,) a new technology for creating multiple viewpoints, thrown into the mix. Standard HDDP gives a 3D image two viewpoints, HxDP allows more depending on density of sub-pixels. It also allows for both 2D and 3D images to be on-screen at the same time, meaning you can decide which version of Alvin and the Chipmunks Chipwrecked you prefer side-by-side.

Prototype 3D display maintains resolution, bumps viewing angles, spans dimensions originally appeared on Engadget on Wed, 16 May 2012 12:21:00 EDT. Please see our terms for use of feeds.

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Original Link: http://www.engadget.com/2012/05/16/prototype-3d-display-maintains-resolution-bumps-viewing-angles/

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