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April 19, 2023 09:51 am GMT

Top 10 System Design Concepts Every Programmer Should Learn

System design is an essential skill for software engineers who are building complex applications. It requires the ability to think creatively and systematically about how to solve problems, as well as the technical knowledge to implement solutions effectively. In this article, we'll go over the top 10 system design concepts that every programmer should learn.

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1. Scalability
Scalability is the ability of a system to handle increased load without sacrificing performance. To design a scalable system, you need to consider factors such as data sharding, load balancing, and caching.

2. Availability
Availability is the ability of a system to remain operational even when some components fail. To design an available system, you need to consider factors such as redundancy, failover, and fault tolerance.

3. Consistency
Consistency is the property of a system in which all nodes see the same data at the same time. To achieve consistency, you need to consider factors such as data replication, distributed transactions, and conflict resolution.

4. Partitioning
Partitioning is the process of dividing data into smaller, more manageable chunks. To partition data effectively, you need to consider factors such as data access patterns, data distribution, and data replication.

5. Caching
Caching is the process of storing frequently accessed data in memory for faster access. To design an effective caching system, you need to consider factors such as cache eviction policies, cache coherence, and cache consistency.

6. Load Balancing
Load balancing is the process of distributing network traffic across multiple servers to avoid overload. To design an effective load balancing system, you need to consider factors such as server health monitoring, load balancing algorithms, and session persistence.

7. Microservices
Microservices are a way of organizing applications as a collection of loosely coupled services. To design a microservices architecture, you need to consider factors such as service boundaries, service communication, and service discovery.

  1. Service-Oriented Architecture (SOA)Service-oriented architecture is an approach to software design in which applications are built as a collection of services. To design a service-oriented architecture, you need to consider factors such as service interfaces, service contracts, and service orchestration.

9. Message Queues
Message queues are a way of decoupling applications by allowing them to communicate asynchronously through messages. To design an effective message queue system, you need to consider factors such as message ordering, message durability, and message routing.

10. Security
Security is the process of protecting a system from unauthorized access and malicious attacks. To design a secure system, you need to consider factors such as authentication, authorization, and encryption.

In conclusion, mastering these 10 system design concepts is essential for any programmer who wants to build scalable, available, and secure applications. Keep in mind that this is just the beginning; there is much more to learn about system design, and it's an ongoing process. By continuously improving your system design skills, you'll be able to build more efficient and effective applications.


Original Link: https://dev.to/rkipchumba/top-10-system-design-concepts-every-programmer-should-learn-37p3

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