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September 15, 2015 10:01 am

How to Create a Surreal Underwater Scene With Adobe Photoshop

Final product image
What You'll Be Creating

Tutorial Assets

The following assets were used during the production of this tutorial:

1. Add the Underwater Scene

Step 1

Create a new 1500 x 1263 px document in Photoshop with the settings below:

new file

Step 2

Open the underwater image. Use the Move Tool (V) to drag it into the white canvas, and place it in the bottom half:

adding underwater

Step 3

Use an
adjustment layer and set as Clipping Mask to reduce the saturation of
the underwater scene. Go to Layer > New Adjustment Layer >
Hue/Saturation
and decrease the Saturation value to - 79:

underwater hue saturation

Step 4

Make a Color Balance adjustment layer and change the Midtones settings to give some vibrance to the underwater scene.

underwater color balance

Step 5

Use a color fill
layer to reduce the underwater visibility and add some depth to it. Go to Layer > New Fill Layer > Solid Color and pick
a medium-dark cyan color (I chose #2e595c). Lower the Opacity of this
layer to 50%.

underwater fill layer

Step 6

Create a Curves
adjustment layer to darken the underwater scene. We're aiming to make the main light come from the upper left. So on this layer mask, use a
soft round brush with black color (soft black brush) to erase the top
left to make this part brighter than the rest. Also increase the depth of the underwater part.

underwater curves

2. Add the Sea Surface

Step 1

Open the sea image. Use theRectangularMarquee Tool (M) to select the middle part of the sea:

select the sea part

Place this sea part in the middle of our main document, above the underwaterpart:

adding sea

Step 2

Add a mask to
this layer, and use a soft black brush to soften the hard edges and blend
the sea surface with the underwater part and the horizon, following the movement of the waves.

sea masking

Step 3

Create a Hue/Saturation adjustment layer to make the color of the sea's surface match the underwater part:

sea hue saturation

Step 4

Make a Curves adjustment layer and increase the lightness.

sea curves

On this layer mask, use a soft black brush to erase some areas on the
lower and right side, as it should be less bright than the left:

sea curves masking

3. Add the Sky

Step 1

Open the sky image. Select the upper sky part using the Rectangular Marquee Tool:

select sky

Drag this selected sky into our working document and place it in the
upper half. Flip it horizontally by choosing Edit > Transform >
Flip Horizontal
. Remember to set this layer under the underwater one.

adding sky

Step 2

Make a Color Balance adjustment layer to match the sky color with the sea:

sky color balance

4. Add the Shoe

Step 1

Open the shoe image and extract it from the background using the Magic Wand Tool (W):

extract shoe

Step 2

Place the shoe in the middle section of the scene and flip it horizontally:

adding shoe

Add a mask to this layer and use a medium-soft black brush to make the lower part of the shoe appear under the sea surface.

shoe masking

Step 3

Make a Hue/Saturation adjustment layer (set as Clipping Mask) and bring the Saturation value down to -88:

shoe hue saturation

Step 4

Create a Photo Filter adjustment layer and pick a medium-dark cyan color (#607a85) to match the shoe color with the background:

shoe photo filter

Step 5

Add a Curves adjustment layer and reduce the lightness.

shoe curves 1

On this layer mask, use a soft black brush to erase the upper part of the shoe which is above the sea surface:

shoe curves 1 masking

Step 6

Make another Curves adjustment layer and increase the lightness.

shoe curves 2

On this layer mask, use a soft black brush to erase the lower part and the shade areas.

shoe curves 2 masking

Step 7

To make the lower part of the shoe blend better with the water,
create a color fill layer and choose a dark cyan color (#2d4b54). Lower
the Opacity of this layer to50%.

shoe fill layer

Use a soft black brush on the mask of this layer to remove the effect on the upper part of the shoe.

shoe fill layer masking

Step 8

Create a new layer (set as Clipping Mask), change the mode to Overlay 100%, and fill with 50% gray:

dodge tool new layer

Select the Dodge Tool (O) with Midtones Range and Exposure about 10% to
bring more light to the front of the shoe which is toward the light. You
can see how I did it with Normal mode and the result with Overlay mode:

dodge tool normal mode
dodge tool overlay mode

Step 9

Make a new layer and use a soft brush with the color #9ed5da to paint
the light under the lowest of the shoe to blend this part better with
the underwater part. Change this layer mode to Soft Light 100%:

shoe bottom light

5. Add the Cat

Step 1

Open the cat image. First use your familiar method to remove the background:

extract cat

Step 2

Make a new layer between the extracted one and the background, and fill it
with the color #80604e. Select the mask of the extracted cat layer, and
use a hard brush with the size from 3–6 px to trim the fur and remove
the remaining dark edges:

cat fur masking

Step 3

Create a new layer and use a hard brush with the color #eff3f6 to paint the missing fur along the cat's head and body.

cat fur painting

Step 4

Hide the background and the fill layers, and press Control-Shift-Alt-E to
merge all transparent layers into a new one. Move the merged cat into
the underwater document using the Move Tool. Place her onto the shoe and flip her horizontally:

adding cat

Add a mask to this layer and remove the lower part of her hands to make her look as if she's inside the shoe:

cat masking

Step 5

Make a Hue/Saturation adjustment layer (set as Clipping Mask) to desaturate the cat a bit:

cat hue saturation

Step 6

Use a Color Balance adjustment layer and change the Midtones settings:

cat color balance

Step 7

Add a Curves adjustment layer and decrease the lightness. On this layer
mask, use a soft black brush to erase the top of the ears and the right side along the head andbody.

cat curves

Step 8

Create a new layer, change the mode to Overlay, and fill with 50% gray.
Use the Dodge Tool to bring more light to the upper side of the ears, head
and hands, and the Burn Tool for shading and reducing the highlight on
the neck.

cat dodge and burn

Step 9

To make the cat shadow on the shoe, create a new layer under the cat
one. Use a soft black brush with the Opacity about 20–25% to paint on the part under
her hands:

cat shadow

6. Add the Birds

Step 1

Open the birds 1 image. Isolate the birds from the background using the Magic Wand Tool.

isolate birds 1

Select some birds to add to the sky, behind the cat, remembering to vary their size to create depth of field:

adding small birds

Step 2

Add
two birds to the farther background, making them smaller than the existing
ones. On each of these layers, go to Filter > Blur > Gaussian Blur
and set the Radius to 2 px:

smaller birds gaussian blur

Step 3

Add a bigger bird to the right corner of the scene, above the underwater surface. Apply a Gaussian Blur of 4 px to it:

add a bigger bird

Step 4

Select all the bird layers and press Control-G to make a group for them.
Change the mode of this group from Pass Through (default group mode) to
Normal 100%. Create a Hue/Saturation adjustment layer and reduce the
Saturation value to -64:

birds 1 hue saturation

Step 5

Add a Curves adjustment layer and increase the lightness.

birds 1 curves

Use the layer mask to reduce the lightness on some birds, especially on the right side and the lower part of them.

birds 1 curves masking

Step 6

Open the bird 2 image, and isolate the bird using the Magic Wand Tool.
Add it to the top left of the scene, making it bigger than the existing
ones (as it's closest to the viewer) and making sure it fits the direction of the
cat's gaze:

add bird 2

Step 7

Apply a Gaussian Blur to this bird and increase the Radius to 8 px to enhance the depth of field:

bird 2 gaussian blur

Step 8

Use a Color Balance adjustment layer (set as Clipping Mask) to add some red/yellow to the bird:

bird 2 color balance

7. Add the Bubbles

Change the brush kind to the bubble ones and the color to #c2cfd5.
Select a brush you like and press F5 to change the settings of this
brush:

bubble brush settings 1
bubble brush settings 2
bubble brush settings 3

Paint some random bubbles along the bottom of the shoe, remembering to
lower the brush opacity and size so as not to make the bubbles too visible or
obvious.

paint bubbles

8. Apply the Final Adjustments

Step 1

Create a Gradient Map adjustment layer on top of the layers and pick the
color #1b243f and #f8b884. Change this layer mode to Soft Light 100%.

whole scene gradient map

Step 2

Add a Color Balance adjustment layer and change the Midtones and Highlights settings:

whole scene color balance
color balance result

Step 3

Make a Photo Filter adjustment layer and choose the color #c5ae5d:

whole scene photo filter

Step 4

Time to add light to the scene. Create a new layer, and use a soft brush with the color #1f0b01 to paint on the left side:

painting light 1 normal mode

Change the mode to Linear Dodge 100% and use a layer mask to reduce the
light effect on the biggest bird and the cat side, on the shoe, and under the
water surface where they are less illuminated.

light 1 linear dodge mode

Step 5

Make a new layer and change the brush color to #efa67e. Paint on the
left corner to make a highlight. Set this layer mode to Overlay 100%:

light 2 overlay mode

Step 6

Add a Curves adjustment layer to brighten the upper left. On this layer
mask, use a soft black brush to erase the lower left and the right side
to maintain the shade there:

whole scene curves

Step 7

Use a Vibrance adjustment layer to enhance the whole effect:

whole scene vibrance

Congratulations, You're Done!

I hope you've enjoyed this tutorial and learned some new techniques. Feel free to leave your feedback and comments in the box below—I'd love to see them! Enjoy Photoshopping!

final result

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