Your Web News in One Place

Help Webnuz

Referal links:

Sign up for GreenGeeks web hosting
March 11, 2011 10:05 pm

Doom Creator Says Direct3D Is Now Better Than OpenGL

arcticstoat writes "First-person shooter godfather and OpenGL stickler John Carmack has revealed that he now prefers Direct3D to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API for years. In a recent interview, the co-founder of id Software said, 'I actually think that Direct3D is a rather better API today.' He added, 'Microsoft had the courage to continue making significant incompatible changes to improve the API, while OpenGL has been held back by compatibility concerns. Direct3D handles multi-threading better, and newer versions manage state better.'"

Read more of this story at Slashdot.



Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/ZA2IfPJKQzM/emDoomem-Creator-Says-Direct3D-Is-Now-Better-Than-OpenGL

Share this article:    Share on Facebook
View Full Article

Slashdot

Slashdot was originally created in September of 1997 by Rob "CmdrTaco" Malda. Today it is owned by Geeknet, Inc..

More About this Source Visit Slashdot