An Interest In:
Web News this Week
- April 2, 2024
- April 1, 2024
- March 31, 2024
- March 30, 2024
- March 29, 2024
- March 28, 2024
- March 27, 2024
NightCrit v2.0 (in progress)
It's been over a month since I posted about creating a project about a dream I had dubbed "Nightcrit".
Here is an update on what I've currently accomplished:
- I've learned how to use Blender to begin to model out the world of Nightcrit
- I've started reading and watching tutorials about Unity on how to import the models made in Blender and have a user walk through it.
- I've started learning C# in order to program functionality in the world like preventing a user from falling off the map and triggering audio cues.
Blender screenshots:
Unity screenshots:
Some of what remains before I attempt to render this out for the world to see are; the audio messages need to be redone and importing the paintings into the scene.
I tried to import the audio files as they are and placed them more or less where I had them before in the v1.0 and they do not work in a First Person game engine. It doesn't have the correct "feel", so the audio needs to be re-written and recorded again.
I hope to have something close to done around this time next month.
This is my first time using Unity at all and it's been a nice experience so far.
Original Link: https://dev.to/hectorleiva/nightcrit-v20-in-progress-48lp
Dev To
An online community for sharing and discovering great ideas, having debates, and making friendsMore About this Source Visit Dev To