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March 11, 2021 09:20 pm

Roblox's $45 Billion IPO Values User-Created Game Platform Higher Than EA

An anonymous reader quotes a report from Ars Technica: Yesterday, Roblox made good on its plans to go public, with employees and previous investors selling hundreds of millions of shares in a direct listing on the New York Stock Exchange. In a private funding round in January, those shares were worth $45. When the market closed Wednesday, they were selling at $69.50, a price that valued Roblox Corp. as a whole at $45.3 billion (as of this writing, Roblox Corp.'s stock price peaked at $77.30 and currently sits at $72.72 in Thursday morning trading). How did this company, whose single title has become a game platform unto itself, become worth more than major game publishers like Electronic Arts and Take-Two? To help answer that question, we put together this deep dive into the numbers that are powering the Roblox revolution. They paint a picture of a company with an extremely young and incredibly engaged user base that has ballooned during the 2020 pandemic lockdowns. But Roblox is also a company that is struggling to convert its huge and growing annual revenues into profitability. Here are the valuations of Roblox and how it compares to the other gaming companies: Roblox- Jan. 2017: $500 million- July 2018: $2.3 billion- Feb. 2020: $3.9 billion- Jan. 2021: $29.5 billion- March 10, 2021: $45.3 billion Other gaming companies (current valuations)- Ubisoft: $9.58 billion- Take-Two: $19.43 billion- Electronic Arts: $38.09 billion- Roblox: $45.3 billion- Activision: $72.23 billion- Tencent: $843.86 billion Visit Ars' article for the full deep dive into the numbers, which are sourced from SEC documents and Roblox's own website.

Read more of this story at Slashdot.


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