November 24, 2020 06:23 pm
Original Link: https://www.theverge.com/21612860/hyrule-warriors-age-of-calamity-nintendo-switch-botw-interview
Hyrule Warriors: Age of Calamitys designers talk about following up Breath of the Wild
Hyrule Warriors: Age of Calamity, which launched on the Nintendo Switch last week, is a curious thing: a blockbuster release that’s both a sequel and a prequel. It’s a follow-up to 2014’s Hyrule Warriors, a game that mashed together the fantastical realm of Hyrule with the action-heavy gameplay of the Dynasty Warriors series. But it’s also a game that takes place before the pivotal events of The Legend of Zelda: Breath of the Wild, making it a key piece of lore for diehard fans.
To find out a bit more about how the game came about, and how developer Koei Tecmo partnered with the Zelda team at Nintendo, I was able to ask a few questions of Age of Calamity producer Yosuke Hayashi and director Ryouta Matsushita. Here’s what they had to say...
Original Link: https://www.theverge.com/21612860/hyrule-warriors-age-of-calamity-nintendo-switch-botw-interview
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