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June 26, 2020 01:00 pm GMT

XCOM 2 for the Nintendo Switch is a glitchy heart breaker

I've owned every title in the XCOM franchise. I've played XCOM: Enemy Unknown on Windows rigs, my Mac, PS Vita, and, on my iPad. I won't relate the shameful number of hours that I've spent on these games: It makes me sad to think about it. But, for some reason, I can't tear myself away. I've been playing XCOM 2 since it was first released. When I got tired of the main storyline, I loaded up the Long War 2 mod. Perfection.

As it's been a few years now, I've been hoping/waiting for a portable version of the game to play on plane flights or on the couch with headphones when insomnia gets the best of me. I assumed that it'd come to iPadOS, first. I was wrong: it came to the Nintendo Switch. On the morning of May 29th, I downloaded it on my lunch hour and started playing it, that night. I'm still playing it, between hits of Kentucky Route Zero and Borderlands 2, and working on my novel. However, in close to a month, I haven't been able to finish the game on my Switch.

XCOM 2 keeps freezing up in the later stages of the game. Around the time that I'm equipped to take down a third Advent base, the software tells me to go and pound sand. If it crashed, I'd be less frustrated than I am. But no: instead, the game hangs up, mid-turn, leaving me to wonder whether or not it'll get through the crunch or leave me closing the game down once again. Read the rest


Original Link: https://boingboing.net/2020/06/26/xcom-2-for-the-nintendo-switch.html

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