January 30, 2020 01:32 pm
Original Link: https://www.theverge.com/2020/1/30/21114098/spelltower-plus-iphone-ipad-zach-gage-interview-app-store
Early iPhone hit SpellTower gets reimagined a decade later
In 2011, designer Zach Gage decided to try something different: make a game in a genre he hated. The result was SpellTower, a mashup of word games and puzzlers, which went on to become one of his most popular titles to date, with more than 1 million downloads. Its approachable nature reached a varied audience, including everyone from traditional gamers battling for a high score to grandparents who would play it every morning. But over the years, as new features were added, the game become somewhat unwieldy. People were still playing, but there were bugs and the code was a mess. “For years I’ve been thinking ‘The right thing to do is to make a reboot,’” Gage explains. And he did just that: today sees the release of SpellTower+ on iOS.
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Original Link: https://www.theverge.com/2020/1/30/21114098/spelltower-plus-iphone-ipad-zach-gage-interview-app-store
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