January 2, 2020 07:33 pm
Photo by Horacio Villalobos#Corbis/Corbis via Getty Images
Original Link: https://www.theverge.com/2020/1/2/21046920/fortnite-revenue-drop-superdata-nielsen-2019-earnings
Fortnites overall revenue slipped in 2019, but it was still the biggest earner of the year
Photo by Horacio Villalobos#Corbis/Corbis via Getty Images
Fortnite is still the biggest game in the world — if not quite in terms of audience, then in terms of attention and revenue. According to Nielsen’s game-industry research arm, SuperData, Fortnite brought in a staggering $1.8 billion in revenue in 2019. That’s down a quarter from 2018 — when it earned a record-setting $2.4 billion, as Variety reports — but it’s still about $200 million more than its closest competitor, Nexon’s Dungeon Fighter Online.
It’s evidence that Fortnite’s popularity is finally stabilizing. In the last year, it’s gone from surprise, world-rending phenomenon to normal household activity. That’s reflected in the kinds of partnerships Epic Games, Fortnite’s developer, has been striking. In 2019, Fortnite teamed up...
Original Link: https://www.theverge.com/2020/1/2/21046920/fortnite-revenue-drop-superdata-nielsen-2019-earnings
Share this article:
Tweet
View Full Article
The Verge
The Verge is an ambitious multimedia effort founded in 2011More About this Source Visit The Verge