December 18, 2019 01:00 pm
Original Link: https://www.theverge.com/2019/12/18/20994073/fire-emblem-three-houses-tactical-waifu-simulator-game-of-the-year
Why Fire Emblem: Three Houses is my game of the year
There is no multiplayer in Fire Emblem: Three Houses, but it certainly lends itself to being social. I have a running text thread with two friends about the game, and I have a couple more I message. Nicole and Christina send me Three Houses tweets and memes. Sarah chronicles her playthrough on the game’s toughest difficulty setting, “maddening,” which is proving appropriately named. Andrew has advice about “min/maxing” characters, though I haven’t had the heart to tell him I have no idea what that means. Basically, I’ve been talking about Fire Emblem for the better part of the year.
Three Houses is a rare feat in that it’s a legacy franchise that seems to have satisfied the longtime players and also welcomed a new audience to the series....
Original Link: https://www.theverge.com/2019/12/18/20994073/fire-emblem-three-houses-tactical-waifu-simulator-game-of-the-year
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