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December 6, 2019 01:30 am

Snapdragon XR2 Chip To Enable Standalone Headsets With 3K x 3K Resolution, 7 Cameras

An anonymous reader quotes a report from Road to VR: Qualcomm today announced Snapdragon XR2 5G, its latest chipset platform dedicated to the needs of standalone VR and AR headsets. The new platform is aimed at high-end devices with support for 3K x 3K displays at 90Hz, along with integrated 5G, accelerated AI processing, and up to seven simultaneous camera feeds for user and environment tracking. While XR1 was made for low-end devices, XR2 5G targets high-end standalone headsets, making it a candidate for Oculus Quest 2, Magic Leap 2, and similar next-gen devices. XR2 offers up notable improvements over Snapdragon 835 (one of the most common chipsets found in current standalone headsets, including Quest); Qualcomm claims 2x performance in CPU & GPU, 4x increase in pixel throughput for video playback, and up to 6x resolution per-eye compared to Snapdragon 835 -- supporting up to 3K x 3K displays at 90Hz. [...] Notably, XR2 supports up to seven simultaneous camera feeds (up from four in prior platforms). This is key for advanced tracking, both of the environment and the user. [...] Qualcomm also says that XR2 offers low-latency pass-through video which could improve the pass-through video experience on headsets like Quest, and potentially enable a wider range of pass-through AR use-cases. Additionally XR2 boasts significantly accelerated AI processing; 11x compared to Snapdragon 835, which could greatly benefit the sort of operations used for turning incoming video feeds into useful tracking information.

Read more of this story at Slashdot.


Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/xwaj_YpHfEs/snapdragon-xr2-chip-to-enable-standalone-headsets-with-3k-x-3k-resolution-7-cameras

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