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May 22, 2019 06:53 pm PDT

Two procedurally-generated dog-walking simulators

The Procedurally-Generated Dog Simulator is a fun illustration of pathfinding and cellular automata. All you do is walk around a cave, being followed by a single-pixel pup who is liable to get distracted by treats or scared off by skateboarders. Once I'm bored with it, I'll be checking out Mudeford, a free dog-walking simulator in glorious full 3D. If games aren't your thing, check out dog names generated by a neural network.

Shadoopy. Dango. Ray-Bella. Figgie.

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Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/VRwvokWlN2M/two-procedurally-generated-dog.html

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