November 17, 2018 07:24 am PST
Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/Z2xXu30S4Go/accelerated-dismemberment.html
GPU-accelerated dismemberment demo: 10,000 zombies in a giant blender
Brilliant Game Studios follows up on their 2016 video that showed off a crowd-renderer by pitting 11,000 penguins against 4,000 Santas with a new video demoing "our new GPU accelerated dismemberment and procedural wounding system. Limbs can be cut off on a massive scale. Wound from getting hit appear as deep gouges which warp their mesh." I'm really glad that we're using GPUs to do sensible things again, rather than computing virtual Beanie Babies. (via JWZ) Read the rest
Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/Z2xXu30S4Go/accelerated-dismemberment.html
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