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September 9, 2018 01:34 am

Despite 'Painful' Spectre Response, Linus Torvalds Says He Still Loves Speculative Executive

At this year's Open Source Summit, Linus Torvalds sat for a wide-ranging "keynote" interview with Dirk Hohndel, chief open source officer at VMWare, which has been partially transcribed below. And Linus explained, among other things, why the last merge window was harder than others:One of the issues we have is when we've had these hardware security issues, and they've kept happening now, the last year -- they're kept under wraps. So we knew about the issue for the last several months, but because it was secret and we weren't allowed to talk about it, we couldn't do our usual open development model. We do the best we can, and people really care deeply about getting a good product out, but when you have to do things in secret, and when you can't use all the nice infrastructure for development and for testing that we have for all the usual code, it just is way more painful than it should be. And then that just means that, especially when the information becomes public during what is otherwise a busy period anyway, it's just annoying... I still love speculative execution. Don't get me wrong. I used to work for a CPU company. We did it in software, back when I worked there. I think a CPU has to do speculative execution. It's somewhat sad that then people didn't always think about or didn't always heed the warnings about what can go wrong when you take a few shortcuts in the name of making it slightly simpler for everybody, because you're going to throw away all that work anyway, so why bother to do it right. And that's when the security -- every single security problem we've had has been basically of that kind, where people knew that "Hey, this is speculative work. If something goes wrong we'll throw all the data away, so we don't need to be as careful as we would otherwise." I think it was a good lesson for the industry, but it was certainly not a fun lesson for us on the OS side, where we had to do a lot of extra work for problems that weren't our problems. It feels somehow unfair. I mean, when we have a security bug that was our own fault, it's like, "Okay, it was us screwing up. It's fair that we have to do all the work to then fix our own bugs." But it feels slightly less fair when you have to fix somebody else's... "The good news -- I mean the really good news, and I'm serious about this -- is that the bugs have become clearly more and more esoteric," Linus adds. "So it impacts fewer and fewer cases, and clearly hardware people at Intel and other places are now so aware of it that I'm hoping we're really getting to the dregs of the hardware security bugs, and going forward we'll have much fewer of them. I think we're going to the better days, when A.) we got the bugs fixed, and B.) people were thinking about them beforehand." There's a lot more, so read on for more excerpts...

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