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June 1, 2018 08:01 pm PDT

Rebooting Tomb of Horrors, Gary Gygax's incredibly hard D&D module for "invincible characters"

In 1975, Gary Gygax revealed the Tomb of Horrors module at the first Origins convention, presenting it as a campaign that would specifically challenge overpowered characters who would have to rely on their wits to outsmart incredibly lethal, subtle traps, rather than using their almighty THACOs to fell trash-mobs of orcs or other low-level monsters. (more…)


Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/8g9qR8tlVhI/traps-vs-monsters.html

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