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April 7, 2018 03:34 pm

Programmer Unveils OpenGL Bindings for Bash

Slashdot reader silverdirk writes: Compiled languages have long provided access to the OpenGL API, and even most scripting languages have had OpenGL bindings for a decade or more. But, one significant language missing from the list is our old friend/nemesis Bash. But worry no longer! Now you can create your dazzling 3D visuals right from the comfort of your command line! "You'll need a system with both Bash and OpenGL support to experience it firsthand," explains software engineer Michael Conrad, who created the first version 13 years ago as "the sixth in a series of 'Abuse of Technology' projects," after "having my technical sensibilities offended that someone had written a real-time video game in Perl. "Back then, my primary language was C++, and I was studying OpenGL for video game purposes. I declared to my friends that the only thing worse would be if it had been 3D and written in Bash. Having said the idea out loud, it kept prodding me, and I eventually decided to give it a try to one-up the 'awfulness'..."

Read more of this story at Slashdot.


Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/pK3jaVlcGnc/programmer-unveils-opengl-bindings-for-bash

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