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December 17, 2015 10:00 pm
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/VJ0k1mDe0MA/unity-benchmarks-browser-webgl-performance
Unity Benchmarks Browser WebGL Performance
An anonymous reader writes: Jonas Echterhoff from Unity has posted the latest Unity WebGL benchmark results on the Unity blog. He writes, "A bit over a year ago, we released a blog post with performance benchmarks for Unity WebGL, to compare WebGL performance in different browsers. We figured it was time to revisit those benchmarks to see how the numbers have changed. Microsoft has since released Windows 10 with their new Edge browser (which supports asm.js and is now enabling it by default) – so we were interested to see how that competes. Also, we have an experimental build of Unity using Shared Array Buffers to run multithreaded code, and we wanted to see what kind of performance gains to expect. So we tested this in a nightly build of Firefox with Shared Array Buffer support." The benchmark concludes that Firefox 42 64-bit is the fastest, Edge takes second, and Chrome and Safari share third place.Read more of this story at Slashdot.
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/VJ0k1mDe0MA/unity-benchmarks-browser-webgl-performance
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