June 27, 2015 08:00 pm
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/RAXKlbUCpqE/ga-tech-researchers-train-computer-to-create-new-mario-brothers-levels
GA Tech Researchers Train Computer To Create New "Mario Brothers" Levels
An anonymous reader writes with a Georgia Institute of Technology report that researchers there have created a computing system that views gameplay video from streaming services like YouTube or Twitch, analyzes the footage and then is able to create original new sections of a game. The team tested their discovery, the first of its kind, with the original Super Mario Brothers, a well-known two-dimensional platformer game that will allow the new automatic-level designer to replicate results across similar games.Rather than the playable character himself, the Georgia Tech system focuses instead on the in-game terrain. "For example, pipes in the Mario games tend to stick out of the ground, so the system learns this and prevents any pipes from being flush with grassy surfaces. It also prevents "breaks" by using spatial analysis – e.g. no impossibly long jumps for the hero."Read more of this story at Slashdot.
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/RAXKlbUCpqE/ga-tech-researchers-train-computer-to-create-new-mario-brothers-levels
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