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5 Oculus Rift questions we need answered before its release
Could virtual reality be in every tech-friendly home by the end of next year?
Late 2015/early 2016 is shaping up to be ground zero for the arrival of consumer-ready VR. The HTC Vive, a collaboration with Steam gatekeeper Valve Software, and Microsoft's HoloLens (it's more AR than VR, but whatever) are both expected to surface this fall. Sony's Project Morpheus is a "first half of 2016" proposition. And now, the granddaddy of them all, Oculus VR's Rift, is set to arrive in the first three months of 2016.
At this point, the Rift is defined as much by what we don't know as what we do. The specific date the headset arrives remains to be seen, but there are other pressing questions that consumers need answers to before they can make an educated purchase. Oculus promises to share more in the coming weeks, and that's great. Here's a rundown of what we'll be looking for. Read more...
More about Entertainment, Gaming, Tech, Gadgets, and Oculus RiftOriginal Link: http://feeds.mashable.com/~r/mashable/tech/~3/gOLWps3_4bU/
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