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February 28, 2014 04:37 am -05
Original Link: http://www.engadget.com/2014/02/27/swrve-freemium-game-revenue/?ncid=rss_truncated
Report: Less than one percent of mobile gamers responsible for half of all in-app purchases
With the runaway success of Candy Crush Saga, it's perfectly natural to wonder just how many people are dropping coin in freemium mobile games. One firm's answer, however, might surprise you. A very small number -- 0.15 percent, to be exact -- of...Original Link: http://www.engadget.com/2014/02/27/swrve-freemium-game-revenue/?ncid=rss_truncated
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Engadget
Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics. Engadget was launched in March of 2004 in partnership with the Weblogs, Inc. Network (WIMore About this Source Visit Engadget