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November 18, 2013 01:00 pm PST

Tenth anniversary edition of A Theory of Fun for GameDesign

Hard to believe it's been ten years since the initial release of Raph Koster's indispensable A Theory of Fun for Game Design, a book that does for game-design what Understanding Comics did for sequential art.







Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/cgqgIaPWj_4/story01.htm

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