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May 24, 2013 01:17 pm PDT

Game designer creates a never-played-by-humans titanium boardgame and buries it for play 2700 years fromnow

Michael McWhertor recounts Jason Rohrer's extraordinary Game Developers' Conference presentation from last March; Rohrer used a set of genetic algorithms to evolve and play-test a board-game that no human ever played, then he milled it out of a piece of titanium and buried it, along with acid-free rules encased in Pyrex, and buried it in [...]



Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/YwlVRzzFDUM/story01.htm

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