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April 14, 2013 05:43 pm GMT

Programmer Creates An AI To (Not Quite) Beat NES Games

gaming-super-mario-bros-3Programmer and CMU PhD Tom Murphy created a function to "beat" NES games by watching the score. When the computer did things that raised the score it would learn how to reproduce them again in again, resulting, ultimately, in what amounts to a Super Mario Brothers-playing robot. The program, called a "technique for automating NES games," can take on nearly every NES game but it doesn't always win.

Original Link: http://feedproxy.google.com/~r/Techcrunch/~3/hGADbMXX2Uc/

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