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February 27, 2013 01:30 pm PST
Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/Xn3teBdordg/game-world-created-with-photog.html
Game world created with photogrammetry
Photogrammetry is a technique whereby two-dimensional images are automatically converted into three-dimensional models. Indie developer Skull Theater is using this method exclusively to develop Rustclad, its forthcoming computer game. The basic idea is that we build or find the objects that we want in our world, take a set of photographs for each object, and [...]Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/Xn3teBdordg/game-world-created-with-photog.html
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