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January 8, 2013 06:39 am EST

Extreme Reality's Extreme Motion uses 2D webcams for 3D motion games (hands-on)

Extreme Reality Extreme Motion hands-on

Extreme Reality's technology revolves around gestures, and its latest effort is to bring that movement to the masses: its Extreme Motion developer kit turns just about any off-the-shelf webcam or built-in camera on common platforms, including Android, iOS and Windows, into an almost Kinect-like system capable of tracking 3D motion. Despite missing depth cameras or other additional sensors, it's theoretically quite accurate -- the software tracks joints across the body in every frame, although it's not quite so sensitive as to track fingers.

This author had the chance to make a fool of himself in front of a laptop's camera to see how well Extreme Motion works. In short, reasonably well: while it wasn't in perfect sync, it recognized with less-than-elegant moves in a Dance Central-style demo title and flagged whether a shimmy was right on target or evidence of two left feet. Of course, this experiment was conducted in a brightly-lit hotel ballroom, where body detection is ideal, so take the experiment with a grain of salt. It's still adept enough that the developers who will have access to the (currently free) toolkit can produce motion games we'd be sincerely interested in playing.

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Source: Extreme Reality


Original Link: http://www.engadget.com/2013/01/08/extreme-reality-extreme-motion/

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Engadget

Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics. Engadget was launched in March of 2004 in partnership with the Weblogs, Inc. Network (WI

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