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March 29, 2012 11:37 am GMT
Original Link: http://feedproxy.google.com/~r/Techcrunch/~3/fe-qiLaMljM/
Developers Are Divided Over Adobes Plan to Take Revenue Share For Higher-End Flash Games
Developers are at odds over Adobe's plan to charge a 9 percent revenue share for higher-end Flash games that make more than $50,000 in revenues.So today, Adobe announced a new set of features for developers who create very graphics-heavy games with the launch of Flash Player 11.2. It also unveiled a partnership with Unity Technologies, the Sequoia-backed company with a gaming engine that powers titles like Mika Mobile's Battleheart.This could bump up the overall quality of browser-based games, considering that the new version of Flash has powers to tap into hardware for rendering 3-D graphics.But if you read the announcement closely, there's the fact that Adobe is going to start charging a 9 percent revenue share for games that make more than $50,000 in net revenues. It affects developers who call two APIs: one that provides access to domain memory, and one that's for hardware acceleration.Original Link: http://feedproxy.google.com/~r/Techcrunch/~3/fe-qiLaMljM/
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