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January 9, 2012 06:07 pm PST

What metrics-driven games have a hard time measuring

Raph Koster's on a tear these days on the theory and practice of game design. Today, it's a fab little sermonette on why it's not right to sneer at data-driven, "free-to-play" games that use extensive instrumentation to make games that captivate players' attention without a lot of flair or imagination. But Koster has a codicil [...]


Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/5LYT6mypmhY/what-metrics-driven-games-have.html

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