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June 29, 2011 07:05 am
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/7h9NJbIf_10/The-Dark-Side-of-Making-emLA-Noireem
The Dark Side of Making L.A. Noire
JameskPratt writes "Long-time readers have no illusions of how awful the video game industry can treat its workers. Eleven ex-employee of Team Bondi, who made LA Noire, have now cited 60- to 110-hour work weeks, unusual compensation rules, and the 7-year development cycle as reasons for frustration and discontent. They claim their boss, Brendan McNamara, crushed office morale with verbal abuse and unreasonable goals. As the saying goes, the two things you don't want to see being made are law and video games."The International Game Developers Association will be investigating the matter.Read more of this story at Slashdot.
Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/7h9NJbIf_10/The-Dark-Side-of-Making-emLA-Noireem
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