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May 17, 2011 04:41 pm PDT

Machine Projects 3-way Hyperlecture Blowout on May 6, 2011 at Berkeley Art Museum

The old Apple II, first introduced in 1977, was a revolutionary computer in many ways. Sound capabilities were not one of them. The Apple II's sound system, unlike contemporaries such as the Atari 800 or Commodore 64, did not use a discreet sound chip, but rather a simple timer circuit that could be coaxed into creating square-wave tones. Most chiptune musicians tend to use sound-chip based systems, but there is a certain charm to the square-wave tones. Some may define charm as "annoyance." So, as a grand "musical" experiment, noted loon Jason Torchinsky has written a crude 16-tone (out of 256) sequencer for the Apple II, and will try and gather up as many Apple IIs as possible to run it in a sort of orchestra and perform a live, dynamic concert/musical event. Machine's resident music guru, Chris Kallemyer, will be on hand to discuss the nature of music, why some of the Apple's 256 tones are notes and some are not, technically, and generally help make things somewhat listenable. Who knows what the end result will sound like? A chorus of angels, poking at touch-tone phones? All the computers from the background of every sci-fi movie from the 50-80s going off at once? A serenade by a truckload of R2-D2s? You'll have to come and listen for yourselves. Triway Hyperlecture Cage Match (with musical accompaniment)...


Original Link: http://feeds.boingboing.net/~r/boingboing/iBag/~3/kdYW-gT6tnI/machine-projects-3-w.html

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