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April 27, 2011 08:05 am

Roguelikes: the Misnamed Genre

ZorbaTHut writes "I've been playing a lot of Dungeon Crawl: Stone Soup lately. It's a great example of a roguelike (and open source, too). But I can't stop thinking that perhaps 'roguelike' is the wrong term for the genre. 'Roguelikes aren’t about dungeons. They’re not about text-based graphics, or random artifacts, or permadeath. ... Roguelikes are about using an unpredictable toolkit with complex interactions in order to overcome unpredictable challenges.'"

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Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/py9nJxqt0v0/Roguelikes-the-Misnamed-Genre

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