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April 5, 2011 04:50 am

Creating the Software Art In Tron Legacy

hownottowrite writes "A software artist has posted an overview of the coding behind the tools used to create Tron Legacy's special effects. 'In Tron, the hacker was not supposed to be snooping around on a network; he was supposed to kill a process. So we went with posix kill and also had him pipe ps into grep. I also ended up using emacs eshell to make the terminal more l33t. The team was delighted to see my emacs performance — splitting the editor into nested panes and running different modes. I was tickled that I got emacs into a block buster movie.' Ok, it's mostly a lot of awesome images, but there's a nifty reveal about an homage to Bit."

Read more of this story at Slashdot.



Original Link: http://rss.slashdot.org/~r/Slashdot/slashdot/~3/ETthzz-I8P0/Creating-the-Software-Art-In-emTron-Legacyem

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